We’re nearing the end of the second week of production, and every day brings more exciting new design challenges. Adrenaline and stress levels are running high as we continue to crank through 12-hour days on coffee and instant noodles.
Because we’re so close to our game, constantly nitpicking over every gameplay detail and art asset, it’s sometimes difficult to see the bigger picture. So many variables are up in the air, and we have the awesome yet often terrifying opportunity and responsibility to craft this concept into a fun and memorable game.
And that’s why zooming out is so important.
Twice a week, instructors and industry mentors come in to check on our progress and offer invaluable guidance, allowing us to take a step back and evaluate our game, to see it for its triumphs and challenges, and to ensure that our efforts and decisions are in line with the vision and goals of our game.
To all our instructors and mentors, thank you, thank you, thank you. Your honesty and advice continually push us to new heights as designers. Our game is already infinitely better than it could’ve been without you.