Capture the flag. Such a straightforward game, yet with infinite possibilities. Some of the most memorable CTF maps have been incredibly simple – two bases connected by a winding road. Other maps include transporters, secret passageways, and flying vehicles.
Over the past couple of weeks, we were tasked to work in pairs to create our own CTF levels using the Unreal Engine. Several brainstorming sessions in, my partner Chris and I decided on a rooftop CTF level featuring a variety of pathways on multiple levels. Take a look: