2011 has gone by in a flash. This year, I pushed my art, programming, and game design skills further than ever before, worked with three terrific teams, and contributed to six new games.
Veggiesaurus proves that a vegetarian T-rex makes for an awesome Flash game.
Chip is born.
Production on Blokhead officially begins.
struggle with learn to program.
Blokhead gets its final touches.
Blokhead is presented to industry professionals, and GD18 graduates.
Hello, I’m Annie Dickerson, lead designer at Digido Interactive.
Blokhead is named a 2011 Unity Award Finalist.
Digido’s first game, MotionMaze, hits the App Store.
MotionMaze Trick or Treat offers players Halloween themed mazes.
Pop & Dodge brings penguin dodgeball to the masses.
MotionMaze Holiday Adventure uses physical activity to spread holiday cheer.
To my teammates, teachers, friends, and family, I cannot thank you enough for your support this year and every year. Here’s to even bigger and better things in 2012!