UDK Is Unreal

Creating a level from scratch can be fun. You get to decide where to put different obstacles, how to guide players, and when to provide rewards. Creating a level using unfamiliar technology, however, can be downright intimidating.

Recently, we started using UDK (Unreal Development Kit), a game engine created by Epic Games that provided the basis for games like Gears of War, Bioshock, and Mass Effect.

Luckily, with a manageable assignment and supportive instructors, our first experience in the UDK pool was more of a gentle splash rather than an embarrassing and painful belly flop.

When working in UDK, you can build through a variety a views: top, side, front, and perspective. This is all to ensure that the assets are integrated seamlessly, providing total gameplay immersion.

Our assignment was simple: create two rooms linked by two corridors. Here are a few screenshots from the level I created:

Hopefully, with more practice, I’ll soon be able to create entire cities in UDK. Stay tuned!

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2 Responses to UDK Is Unreal

  1. Tom says:

    looks a little violent

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