Game-slicing

If you’ve ever read Malcolm Gladwell’s bestseller Blink, you might be familiar with the power of thin-slicing, the ability to gauge the essence of something or someone within a very narrow period of experience. In the blink of an eye, say.

Think about the last person you met. Chances are, you were able to tell within the first few seconds of conversing with them whether or not you could be great friends.

That’s exactly what I’ve been doing with games. Game-slicing, if you will.

Luckily, the VFS resource center is stocked with enough Xbox, PlayStation, and Wii titles to entertain me for at least a few thousand hours, so I’ve been checking out about 10 games at a time and playing each for about 15-20 minutes.

The downside of playing games for such a short time is that I spend a lot of time getting used to the controls and aiming with minimal accuracy. But the upside is that I get to sample tons of games. So far, my game buffet plate has been filled with titles like Assassin’s Creed, Call of Duty 4: Modern Warfare, God of War, Guitar Hero II, and even The Urbz: Sims in the City.

If you have any suggestions for games I need to add to my list, feel free to let me know!