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Monthly Archives: April 2012
Zoopnium
Looking for a new fun way to get active? Try out Zoopnium, the latest app from Digido Interactive, now featured in the New & Noteworthy section in the App Store. Just fire up the Zoopnium app, put your device in … Continue reading
Tuning
When most people think of game design, they think of the big picture. Game designers come up with the overall concept for a game – the characters, storyline, and mechanics. What many fail to realize is that game design is … Continue reading
First Day
Yesterday was my first day as a designer at East Side Games (ESG). After wrapping up our latest product, Digido Interactive decided to put development on an indefinite hiatus. Luckily, I was able to find a spot at ESG. Since … Continue reading
Building Better Interfaces
When user interfaces are well designed, they fade into the background, a seemingly insignificant part of the overall product design. However, when interfaces are poorly designed, they can build walls that turn users away. Psychology is a major component of … Continue reading