Monthly Archives: June 2011

The Opposite of Play

We’ve always been taught that the opposite of play is work. Play is fun. Work is not. However, positive psychologists have found that work and play can be one and the same. In fact, people tend to be happiest when … Continue reading

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Graduation

It’s hard to put into words all the thoughts and emotions that come with graduation, especially one marking the end of such an intense year. I went into the year not knowing what to expect and was blown away every … Continue reading

Posted in Game Design | Tagged | 2 Comments

Pitch and Play

Check out Blokhead and some of the other games from our class on the VFS blog.

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Industry Night

From our first day at VFS, Industry Night was dangled like a carrot before us, that seemingly unreachable goal light years away. Yet after months of hard work, countless brainstorming sessions, and tons of great feedback, we’d produced a game. … Continue reading

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Homepage Sweet Homepage

It’s been a year and a half since I first put up my website. I still remember those early days, my first introduction to web design. “What do you mean the textures have to be tileable?” “Why isn’t the font … Continue reading

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A Card to Call My Own

I’ve long admired people with business cards. Something about having your name and information on a card just makes things more official. So now, with our final game project submitted and Industry Night just around the corner, I finally have … Continue reading

Posted in Logoland, Typographically Speaking | Tagged | 2 Comments